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NASCAR Racing 3: The Sim That Never Was

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Game DatabaseRSC contains a database of 155 developers, 471 software titles, 374 cars, 42 bikes, 242 tracks and more...
Formula One Grand Prix

F1GP is a simulation of the 1991 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 18 teams.

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...

Laps + More

1985

Ralt RT3-84 + More

Revs

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Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Tim Wheatley

Last week Milestone previewed gameplay from SBK 22 on YouTube (skip to about 15m20s for the start), promising that “over the next 30 or so minutes” we’d see all about SBK 22. The stream then continued for just under 16 minutes with Milestone discussing previous Superbike releases across all platforms until they showed bike detail, track detail and eventually actual gameplay at around 18m30s. The final minute was spend signing off after the show.

I can’t say I’ve really liked the lack of marketing for SBK 22. I don’t really understand it… Check out the livestream archive below.

View this video on YouTube. Please consider subscribing to RSC’s channel.

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SBK 22

Announced in an investors briefing.

 
 
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