Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
First unveiled at the 2013 Goodwood Festival of Speed, the Bentley Continental GT3 is a deceptively lightweight 600 horsepower monster. It is a proven winner, with well over 100 podiums and nearly half as many race wins.
Released as DLC for rFactor 2 in October, 2017.
Released with Assetto Corsa Competizione in 2019.