If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Kylotonn today announced their intention to celebrate the 50th anniversary of the World Rally Championship in WRC 10 with a brand-new Anniversary edition. This special version will allow you to relive moments of Sébastien Loeb’s career such as Rallye Deutschland 2002, Rally Sweden 2004 and Rally de España 2018, along with some of his cars. The Subaru Impreza WRC 1997 has also been added as a pre-order bonus.
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