Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
MadCow today released an updated version of their Steam Early Access title. This version adds multiplayer as well as a new ‘slightly peaky’ V2 Superbike 1200cc torque monster.
NEW MODE
MULTIPLAYER (trackday only)
NEW CONTENT
1200pro BIKE
Multiplayer
new box time board
ingame room Manager
multy bike on map
fix time board
add ureslist
add bikeinfo on room info
fix avatar issues
fix bike teleporting
avatar bugfixingHotFix
Fix illumination problem with non UTC time zone.
Fix wrong datetime format in tracks mod ini file
fix transport time
fix transport user infoBike Mod Tool
Add Dashboard link to handlebar option
Add Elbow on throttle option
Add Leg on brake option
Fix some missing data export
Upgrade Scene 2 template with new feature
Add Bike category
Add Bike name
Add Bike ID
Add Rear Suspension template
Add Front Suspension template
chain scaleGame
Fix avatar knee problem
Adjust some avatar IK problem
Enable self collision from bike
Burnout smoke
New Trick
add fuel managment in garage tabPhysics
Limit lean angle on wheelie
Improved limit lean angle on wheelie
New ECU AW code
wheelie improvmentGameplay
Multy Check MOD track
New Menu pipeline
Multy new lobby creation
Multy new lobby wait room
Multy new track selection
New loader for MOD bikes
Multy new bike footer
removed embedded bikes ( menu only )
brake and throttle managment for burnout
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