Featured

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Milestone have released a major update for Ride 5 that includes an online race creator, riding school and includes a good number of ‘quality of life’ changes that the title really has needed over the last five months after releasing.

Changelog:

Released new game mode: Riding School
Reworked Race Creator mode
Added Race creator preset sharing
New cutscenes: pitbox in pre race career events
Time attack in Career now has unlimited laps
Looping tab bar in Editor sticker selection pages
Improved information on how to unlock Bike settings options
Added more aggressive rider animation on start
Improved first person cameras
Anticheat steam and epic
Minor fixes

Press release:

RIDE 5 FILLS THE TANK WITH BRAND-NEW CONTENT

Milan, Italy, January 24, 2024. Five months after the game’s launch, Milestone announces a host of new content to let the RIDE 5 community race even further. On January 24, a new patch will be released introducing some of the most eagerly awaited features: the online Race Creator and the Riding School.

For the first time in the series, RIDE 5 introduced the Race Creator, giving players the opportunity to design their own races and championships. So far, everything created in the Race Creator was for offline only. With the new patch, the Race Creator gets upgraded as players can now share their competitions online and download the events created by others. Designed to ensure longevity and let players express their creativity, the online features of the Race Creator also include a new tab showing the most downloaded events, the possibility to create and share custom logos for each competition as well as to set up events with specific suits, helmets, and liveries made by the community with the in-game editors. Finally, it will also be possible to modify riders’ information such as name and nationality.

The online functionalities of the Race Creator will give RIDE 5 a new twist, but that’s not all. The introduction of the Riding School is another major point of the patch. This is an entirely new game mode in which players can put themselves to the test over all the tracks in the game, bit by bit: every track is divided into four sectors, with their specific times to beat and related medals (bronze, silver, gold). After obtaining at least a bronze medal in every sector, the final challenge will be unlocked: a complete lap to beat within the set time. In this new game mode players will learn how to handle specific portions of the tracks in order to master them from start to finish, taking their riding skills to the next level.

The new patch will be available on January 24 for PlayStation®5, Xbox Series X|S, Steam, and Epic.

About Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developer in the world. The 200+ people team is responsible for hit series like MotoGP™, MXGP and Monster Energy Supercross – The Official Videogame, as well as own IPs Ride and Gravel. For more information please visit www.milestone.it

About PLAION
PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of nine game development studios, sixteen regional publishing offices, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe.

Founded nearly three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company’s commitment to varied gaming experiences.

PLAION is an Embracer Group company.

Previous News

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.