Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Milestone released this new DLC pack for their RIDE 4 title late last week.
The DLC adds:
-KAWASAKI – NINJA ZX-6R (2004)
-KAWASAKI – NINJA ZX-6R- Racing Modified (2005)
-SUZUKI – GSX-R 600 (2009)
-HONDA – CBR 600RR (2018)
-HONDA – CBR 600RR – Racing Modified (2018)
-10 EVENTS
-3 ACHIEVEMENTS
Still not 100% sure what to make of the RIDE series. Unfortunately I have not yet had time to verify that they properly simulate factors of the bikes that would make it class as a simulation. Until I get around to that I will try to cover it when I see something.
Official screenshots:
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