Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Studio 397 today published their Dev Roadmap for September, 2020. Here are the nuggets of new news:
– Ferrari 488 GT3 EVO 2020 to be released tomorrow (Wednesday 9/30).
– PBR shader-updated version of the Nurburgring Nordschleife is nearly finished (screens below).
– Teased licensing announcement. Dom Duhan had a “day at the lakes”…
We could try to figure out the teaser, but probably next month we will find out more. The only lakes that spring to my mind are the Great Lakes, and those make me think of GM and Ford based in Detroit… Ford would be quite an interesting target. On the track side? Belle Isle?
Other than that it’s all news that has been reported on here during the previous month, including the GT3 BOP update and new Bentley.
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