Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Studio 397 today released an update for their Aston Martin Vantage, BMW M8, Chevrolet Corvette C7.R, Ferrari 488 and Porsche 991 RSR rFactor 2 GTE cars. Changelogs below.
Chevrolet Corvette C7.R GTE v2.47
Fix for wrong default differential preload
New default setup
Qualification fuel map as new default.Aston Martin Vantage GTE v1.57
Added +5kg weight penalty
New default setup
Small adjustment to fuel consumption
Qualification fuel map as new default
Small adjustment to engine torque/power output
Downforce and drag
Corrections to damper travel in both directions (mainly on rebound, but also very minor to bump stops).
Fix for camber adjustment step (now it’s 0.1 deg) Note: this change will require corrections for camber angles in existing setups.BMW M8 GTE v2.07
New default setup
Qualification fuel map as new default
Small adjustment to downforce.Porsche 991 RSR GTE v2.47
New default setup
Small adjustment to fuel consumption
Qualification fuel map as new default
Small adjustment to engine torque/power output and downforce.Ferrari 488 GTE v1.67
New default setup
Fixed fuel tank (was 93L, should be 90L)
Small adjustment to fuel consumption
Qualification fuel map as new default
Small adjustment to engine torque/power output.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →