Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 today released an update for their Formula Pro car along with DRS zone updates for Indianapolis and Silverstone.
Formula Pro V0.99 Update Notes
Reduced FFB vibrations
Greater tyre degradation spread. (more degradation on Soft, same on Medium, less on Hard tyre).
Slight step increase in degradation per compound.
DRS Track Update Notes
Indianapolis v1.12
Added DRS Zones to 2020 GP Layout
Silverstone v2.13
Added missing second DRS zone to GT Layout
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.