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Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Competition Company have added esports banners to various tracks and the Carrera Cup car in an update that, honestly, is mostly a known issues list (of bugs and features not yet implemented). I’m never going to be confusion free on this title, am I?

Changelog:

Cars
Updated Porsche Esports Carrera Cup Deutschland 2024 liveries

Tracks
Circuit de Spa-Francorchamps, Autodromo Nazionale Monza:
Created Porsche Esports Carrera Cup Deutschland 2024 track banners.

Known Issues
Rolling Start Limitations
No UI to aid the driver in what their position/speed in the rolling start should be (coming soon)
If the master volume slider is at 20 or lower, engine sound is not audible in the Porsche 911 GT3 R
Light artifacting on AMD & Intel GPUs

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