Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
It was confirmed via social media yesterday that the new Forza Motorsport release will include refueling and tire compounds with a choice of hard, medium, or soft tires with each having their own grip and wear characteristics.
They’ve not yet confirmed the title of the new Forza Motorsport.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →