If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Sector3 today deployed an update to their Raceroom product. It addresses a few issues, most notably one that affected session switching in multiplayer events.
Update details:
Download size = 3 GB
Client version = 0.9.3.019
Client BuildID = 7190019
Dedi version = 76.0.1320
Dedi BuildID = 7184930
Changelog:
– DTM 2020 – Cleared leaderboard laptimes following DRS modifications
– DTM 1992 – Added spark emitters
– Hillclimb Icons – Added spark emitters
– Multiplayer – Fixed a case where the client side could sometimes fail to transition to next session
– Multiplayer – Fixed an issue in spectator mode where switching from one camera group to another would fail and switch focus to the car that first joined the server
– Electric Engines – Fixed battery consumption issues as well as some negative torque outputs in certain situations
– HUD – Improvement on projection of nametags above opponent cars, their flickering and their relative position when using non default field of view settings.
– Standing Start – Removed a high tolerance to vehicle movement prior to a standing start that would result in no penalty handed to players jumping the start by a couple meters.
– Bilster Berg – Changed material properties of curbs
– Brands Hatch – Fixed a curb at the exit of turn 1 that could damage suspensions
– Chang ( Buriram ) – AI improvements
– Macau – AI improvements
– Ningbo – AI improvements
– Spa-Francorchamps – AI improvements around the pit entrance of the GP layout
– Zandvoort – Fixed a hole spotted near a rescue vehicle that could see cars falling through the world
– Zhejiang – Fixed a hole spotted in a remote location that could see cars falling through the world
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