Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
The KTM X-Bow (pronounced crossbow) is an ultra-light sports car for road and GT4 class race use, produced by Austrian motorcycle manufacturer KTM. Powered by a two-liter Audi TFSI engine, it was their first car and launched at the Geneva Motor Show in 2008 and is built by Reiter Engineering.
Previously released as DLC for Assetto Corsa Competizione this month the manufacturer has now posted a download link for an Assetto Corsa version.
Little bit worried that at some point that download link will cease to function.
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