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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Turn 10 posted a seven-second teaser on social media yesterday that confirms their new title will feature an “all-new dynamic time of day system, which like weather, will be available on all tracks” and confirmed that “changes in time of day alter ambient temperatures, which, in turn, impacts the track surface temperatures. These track temperature changes will affect the grip of your car, as does rubbering in and weather.”

Superb to see this feature making it to both the major console titles. You can check out the teaser below or in the original tweet.

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