Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Header image from the 2022 DLC for N21.
In their investor earnings call last week Motorsport Games’ new CEO Stephen Hood stated that the 2022 season DLC for NASCAR Heat 5, originally announced for release in October last year, should be released within the “coming days”. The Q1 2023 Earnings Conference Call took place May 11, 2023 at 6:00 PM ET, and I waited a week to post this assuming I’d just be able to post about release.
Assuming everything is as-stated previously, the update should allow players to utilize the cars, drivers and teams from the 2022 NASCAR Cup Series season in Race Now, Career Mode and Online Multiplayer in NASCAR Heat 5. There was also a social media message that stated significant sound upgrades are also included.
I never saw a NASCAR Heat 5-specific trailer (or indeed any preview images) for the 2022 update, but here is the one for NASCAR 21: Ignition which got it’s 2022 update shortly before NH5 was supposed to:
View this video on YouTube. Please consider subscribing to RSC’s channel.
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