Featured

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Milestone have today announced the upcoming release of MotoGP 24 on May 2, 2024 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and Steam. The press release, quoted fully below, details the two new major features: Riders Market and MotoGP Stewards.

MotoGP stewarding will automatically assign penalties to both player and AI riders, issuing simple Warnings, Long Lap or Time Penalties, Let Pass orders, canceled qualifying times and more.

The Riders Market will allow the real-life riders to switch teams, meaning every season you play can potentially have a different roster.

MotoGP 24 is also expected to include MotoGP, Moto2 and Moto3.

You can currently wishlist MotoGP 24 on Steam.

Announcement trailer:

View this video on YouTube: https://youtu.be/j8nTNu7R2pc and please consider subscribing to RSC’s main channel.

Press release:

THE COUNTDOWN IS ON! MotoGP™24 IS JUST AROUND THE APEX

• The official MotoGP™ videogame will be available on May 2, 2024
• Two new awaited features are now available: Riders Market and MotoGP™ Stewards
• LiveGP* Championship, a brand-new feature will add a fresh layer of competition to the online experience

Milan, Italy, March 14, 2024. Milestone and MotoGP™ are thrilled to announce MotoGP™24, the official MotoGP™ videogame featuring all the official riders and tracks of the 2024 season for the MotoGP™, Moto2™, and Moto3™ categories, as well as the FIM Enel MotoE™ World Championship. The new instalment will be available on May 2, 2024, on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch™, and Steam.

Aiming to deliver an experience that perfectly mirrors the emotion of real-life racing, the series continues to add some of the features most frequently requested by the community. Following the introduction of Dynamic Weather and the Flag-to-Flag races last year, MotoGP™24 will get players even closer to the real competition through the addition of the Riders Market and Stewards.

Marc Márquez’s move from the Repsol Honda Team to the Independent Gresini Racing MotoGP™ Team, riding a Ducati, was a seismic move in MotoGP™. From now on such twists and turns can also play out in the official videogame thanks to the new Riders Market, which opens up endless possibilities for riders to move to other teams. That means every season will start with a different roster, and players will not only compete to win races and championships but also to find a new seat or retain their current one. Likes and replies on the fictional Social Network will even fuel rumours about possible rider transfers.

The new MotoGP™ Stewards will be responsible for monitoring the race and any timed session during the weekend, penalizing riders and AI alike based on their behavior on the track. From simple Warnings to Long Lap or Time Penalties, as well as Let Pass orders in case of unfair overtaking up to canceled qualifying times, both players and AI will incur penalties if they break the rules. Irresponsible riding will even have greater consequences on rivalries with other riders.

The Riders Market and the Stewards provide players with the most dynamic career mode developed in a MotoGP™ game, complementing the new design introduced in the previous chapter.
Most importantly of all, Milestone’s commitment to giving every fan the best playing experience has led to the introduction of a new “Adaptive Difficulty” system. The system dynamically adjusts the difficulty of opponents based on the player’s performance, tailoring the game difficulty to each player’s skills. From beginners to pros, MotoGP™24 offers a great gameplay experience to everybody.

AI and physics will also offer substantial improvements. The AI has been refined to replicate the real riders’ approach to racing. Former World Champions will leverage their experience, waiting before striking with the winning overtake. Rookies will be out to prove themselves from the off. In terms of game physics, a new electronic tuning system has been designed to better manage corner entry and exit, improving power delivery to control rear wheel slip and the bike’s tendency to wheelie. Another important aspect is tyre management, which has been revised to ensure the performance of all tyre compounds on various tracks while maintaining a distinct feel for each tyre.

The online section of MotoGP™24 will also be enriched with LiveGP* Championships, a new multiplayer mode conceived for the most competitive players. These are seasons composed of a certain number of LiveGPs*; players will be challenged to climb the overall Championship leaderboard by scoring points at each LiveGP* they attend. Cross-play** will also allow fans to hit the track and compete regardless of their platform and console generation, right from day one. Moreover, the 2-player local split-screen is confirmed for PlayStation, Xbox, and Steam versions to allow side-by-side challenges with friends.

Finally, through four powerful editors for helmets, stickers, racing numbers, and butt patches players will be able to unleash their imagination and share their creations online***, also available cross-platform.

“We’re delighted to unveil MotoGP24’s imminent release. As CEO, I couldn’t be prouder of what we’ve accomplished in this new chapter, which for the first time in the history of the franchise will include the Riders Market, one of the longest-awaited features by our community. The whole team has invested heart and mind to craft the best possible experience for fans worldwide and my heartfelt appreciation goes out to MotoGP for being constantly at our side in this journey” – said Luisa Bixio, Milestone CEO.

“We’re excited to announce MotoGP24 with even more new features for fans,” adds Dan Rossomondo, Chief Commercial Officer of MotoGP™ commercial rights holder Dorna Sports. “What they’re looking for is what they’ll find: more updates to make the game as close as possible to the real thing, and more dynamic difficulty to ensure the pros and the new players can both maximize their experience while playing the game. Things like the riders market are great additions too, especially when you look at some of these huge team switches we’ve seen recently. I hope our fans will enjoy playing MotoGP24 as much as they love watching the sport!”.

*LiveGP not available on Nintendo Switch versions
**Cross-play available between PlayStation and Xbox consoles, not available on PC and Nintendo Switch versions.
***UGCs sharing not available on Nintendo Switch version

About Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest-established racing game developers in the world. The 290+ people team is responsible for hit series like MotoGP™, MXGP, and Monster Energy Supercross – The Official Videogame, the acclaimed Hot Wheels Unleashed™, as well as own IPs RIDE and Gravel. For more information please visit https://milestone.it/

About MotoGP™ & Dorna Sports
The FIM Grand Prix World Championship, MotoGP™, is the world’s most exciting sport. 22 of the fastest riders compete on purpose-built prototype motorcycles on some of the world’s greatest racetracks, creating one of the most thrilling shows on Earth. Since it was inaugurated in 1949, the sport has grown to comprise 20+ Grands Prix across five continents, with the television broadcast reaching hundreds of millions around the world.

Dorna Sports became the sole commercial and television rights holder of the FIM MotoGP™ World Championship in 1991. Based in Madrid, Spain, with premises in Barcelona and a subsidiary in Rome, the Dorna Group is a leader in sports management, marketing and media, and has seen continued growth over the years; expanding from solely MotoGP™ to include other leading motorcycle racing championships across the globe.

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.