Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
GameCenter have posted some more information on how the NASCAR Racing 2 multiplayer will work on TEN, detailing skill rankings, schedules and more. Check it out below:
Back in December, Gamecenter broke the news that Papyrus, NASCAR, and TEN were teaming up to create the 13th official NASCAR Racing division, NASCAR Racing Online (NRO). We have recently learned the details of how the races will be run and won.
All the sanctioned races and competitions are going to be based on a player’s skill-level rating, which will vary from 0 to 15. If lower-rated players finish ahead of higher-rated players in an NRO sanctioned race, they will earn more points–which will ultimately decide the winner.
For those competing in one of the five simulation circuits offered, sanctioned championships will be held quarterly and annually, with registered racers being required to enter at least one race per week. The top three quarterly point earners from each division will be entered into the annual finals.
Those racing in the three arcade circuits will participate in monthly championships, as opposed to quarterly racing heats. The top two point earners from each month will be entered into the year-end finals. Then, the eight annual winners (three from the arcade and five from the simulation finals) will be flown to Daytona, Florida, to hang out and schmooze with other NASCAR champions.
In addition to the sanctioned races, there will be two other types of online contests to enter. The first will be pickup races set up on NRO. These will vary from completely open to restricted by skill level. The second type of nonsanctioned online race will be user-created, which will allow anyone to create his or her own league on NRO.
Look for more racing news to appear on Gamecenter as the May launch of NRO on TEN approaches.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →