Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
In an investors meeting this morning for Embracer Group, owners of Koch Media (who own Milestone), Milestone CEO Luisa Bixio said that her company signed the Superbike World Championship last year. Based on previous license renewals I would say it is safe to assume this is a 3-5 year deal. The first planned release is due July, 2022.
The previous Superbike titles from Milestone include the EA Sports titles between 1999-2001 along with SBK 08, 09, X, 11 and 2012 “Generations” releases.
No official announcement has been made at this time. Header image from MotoGP 21.
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