Featured

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

Share This Page

Facebook Twitter Reddit

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

The 2012 Marussia MR01 was a car entered by Manor Motorsport and driven by the experienced Timo Glock and newcomer Charles Pic. The car helped the team move ahead of HRT and challenge Caterham for 10th-place in the Constructors’ Championship, eventually losing out in the final race. This was the first car designed by the new in-house team at the team’s Banbury Technical Centre after previous seasons development focusing on Computational Fluid Dynamics. The car proved to be very reliable, and this was key to helping the Team take the fight to the Caterham-Renault team.

Powered by customer Cosworth V8 engines the Marussia F1 Team also decided to run without KERS (Kinetic Energy Recovery System) instead channeling all its resources into aerodynamic developments in a strategy which the team felt would yield the greater gains. This led some pundits to believe the Marussia F1 Team, which was fairly close in pace, had the better chassis than both Caterham and HRT. The MR01 finished in 12th-place in both Singapore and Brazil, and between both drivers only failed to finish six races. The team finished in 11th-place in the Constructors’ Championship.

The Marussia-Cosworth MR01 has less downforce than many of the top teams. Fast reactions are needed, and for many, finding the limit of the car may be an enormous challenge. Drivers will also need to take care of the brakes as with all Formula One cars the MR01’s brake performance trails off over a full race distance at some circuits. An adapted driving style and engine braking will help, but it’s important to note that maximum braking can only be applied from braking zones over 300km/h the brake must then be eased off as the aerodynamic load decreases. It also may not be possible to use 100% braking pressure at all circuits, so reducing brake pressure in the setup is also an option.

Tire management is also critical over a long race. You will need to minimize how much you spin the tires to reduce thermal degradation, and if you do pass a critical level it may be difficult or impossible to bring the tires back to the desired level for best performance. Watch those temperatures closely and then back off to bring them under control, you will lose less time over an entire run.

Simulations Featuring This Content

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.