Featured

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Studio 397 have released an update in what is likely to be the first look in an ongoing trickle of teases and trailers over the coming nineteen days until Le Mans Ultimate hits Steam Early Access on February 20, 2024. Surprisingly, to me at least, comes news that all the cars and all the tracks expected to feature in the simulation will be ready on day one. Also surprising, and a little disappointing, is the news that VR support won’t be (though it is to be assumed this feature will be added during Early Access), though Triple screens and Superwide resolutions will be fully supported day one.

The title will be priced at €29.99 EUR / £24.99 GBP / $32.99 USD, which seems quite reasonable to me… Read more in the press release fully quoted below.

Early Access Announcement Trailer:

View this video on YouTube: https://youtu.be/vezNlNBc2qQ and please consider subscribing to RSC’s main channel.

Press release:

Le Mans Ultimate announces Early Access release plan ahead of February launch

• Release date confirmed for Tuesday 20th February
• Le Mans Ultimate to be released on PC in Early Access
• Community involvement will allow players to get ‘hands on’ with the game and its future development
• Price set at €29.99 EUR / £24.99 GBP / $32.99 USD for release

Le Mans Ultimate will be available to the public in Early Access form on Tuesday 20th February – allowing players to get their hands on the official FIA World Endurance Championship and 24 Hours of Le Mans game developed by renowned simulation developer, Studio 397.

The title will feature all the cars and circuits from the memorable 2023 centenary year, showcasing the exciting arrival of the revered Hypercars from that season. Cadillac, Ferrari, Glickenhaus, Peugeot, Porsche, Toyota and Vanwall, developed with extensive manufacturer support, all feature in the PC-based game. Players will experience the thrill of piloting iconic cars atspectacular laser-scanned circuits with Sebring, Portimão, Spa-Francorchamps, Monza, Fuji, Bahrain and legendary Circuit de la Sarthe in Le Mans all featured in the meticulous detail that Studio 397 are famed for.

Motorsport fans can start their Le Mans Ultimate journey through either Online events, powered by the latest version of RaceControl coming to Le Mans Ultimate, or Single Player Race Weekend. This offers the chance to test drive the exotic machinery, refine your car setup and learn the circuits, whilst formulating your own Race Weekend – taking part in Practice, Qualifying and the main Race. Users will be able to adjust the time of day, session duration and weather conditions to their liking before racing against best-in-class AI drivers.

For those seeking thrilling, wheel-to-wheel competition against players the world over, Online multiplayer will offer an exhilarating challenge. From launch, players will be able to take part in ranked Daily Races that pair you with similarly skilled drivers. These races run regularly throughout the day and will provide the opportunity to build the player’s Driver and Safety Ranking – in time, your rank will offer up further opportunities for higher ranked races and exclusive events.

The price will be set at €29.99 EUR / £24.99 GBP / $32.99 USD for day one release, allowing those who purchase early to capitalise on a lower price point and gain the ability to provide feedback and steer future content. As the game evolves through Early Access, the improved experience and content offering will be accompanied by incremental price increases for new purchasers.

Game development will be a collaborative process with Le Mans Ultimate providing regular updates on the build of the game, fixes, features, content development and user quality of life updates. The Le Mans Ultimate community will not only be kept up to speed by the Studio 397 team, but also encouraged to take part in future polls, events, forums and suggestions as developers work alongside the community to shape future developments.

“397 laps is the highest number of laps ever completed by a team at Le Mans, giving Studio 397 it’s unique name. To be able to bring this product to market is a dream fulfilled. For the team it’s the next stint of an exciting journey to deliver the ultimate endurance title” enthused Dom Duhan, Head of Studio 397. “Launching in Early Access is an important step in realising our ambitions ; we will launch features and content only when ready and up to the high standards we set ourselves.”

For those who would like to stay up to date on Le Mans Ultimate, the @LeMansUltimate social media channels will be the place to be between the 8-9 February. Follow the development team as they undertake the latest in a line of several Balance of Performance (BoP) tests preparing the cars in their respective classes ahead of launch. It will be another chance to see highlights and hear the cars in action, Additionally, these channels will be used over the coming weeks to reveal the plans for the post-release roadmap and share how users can become involved in the continued development of this title.

For further information on Le Mans Ultimate visit www.lemansultimate.com or the games’ social media channels or by visiting Le Mans Ultimate on Steam and Wishlisting the product today to keep up to date with all developments.

About Motorsport Games:

Motorsport Games, a Motorsport Network company, is a racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world. Combining innovative and engaging video games with exciting esports competitions and content for racing fans and gamers, Motorsport Games strives to make racing games that are authentically close to reality. The Company is the officially licensed video game developer and publisher for iconic motorsport racing series including the 24 Hours of Le Mans. Motorsport Games also owns the industry leading rFactor 2 and KartKraft simulation platforms. rFactor 2 also serves as the official sim racing platform of Formula E, while also powering F1 Arcade through a partnership with Kindred Concepts. Motorsport Games is also an award-winning esports partner of choice for the 24 Hours of Le Mans and Formula E. Motorsport Games is building a virtual racing ecosystem where each product drives excitement, every esports event is an adventure and every race inspires.

Loading new replies...

Early Access sounds pretty questionable, I wonder why. But having all appropriate cars & tracks is good at least. I'm still kinda tempted to buy it when it drops.

Reply Like

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.