Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Sim simp and nice chap Jimmy Broadbent will be able to race his and Gordie Mutch’s real-life Praga R1 in Raceroom when the car releases for the platform in December, as will everyone else, with Jimmy having confirmed this today via social media.
Tweet text:
Well this is the cool af.
Goldie 2.0 is gonna be in Raceroom. As a sim degenerate, seeing a car I’ve raced as official content is incredibly surreal. It was rad working with Raceroom to try and get it spot on for you guys!
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