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Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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After a bit of extended downtime iRacing got their Season 4 update out yesterday and have deployed a super landing page on their site which has all the pertinent information on the update. It really is worth a look.

Edit – Here are the hotfix 1 release notes:

iRACING UI:

Up Next and Series

– Fixed an issue with the time display and Series Name on the Current Series and Up Next pages.

Paint Shop

– Fixed an issue where a driver could lose their face.

– Fixed an issue where a users car paint was getting overwritten when painting the same car for an AI Roster member.

– The “Apply to All X” buttons have been removed from Swatches in the AI Roster Car Paint Shop.

– Fixed a back-end issue caused by having an undefined car number color.

Replays

– Fixed an issue where the UI title was getting updated after landing on the Replay page.

SIMULATION:

AI Racing

– AI Drivers have received additional training with the following vehicles:
– – Dallara F3

Race Control

– Fixed an issue which caused users to be seemingly randomly disqualified in Official Sessions immediately upon entering with the listed reason as: “Admin Penalty”.

Rendering

– Fixed an issue with fog and haze computations for objects at far distances from the camera.

CARS:

BMW M4 GT4

– Fixed an issue where this vehicle was not properly utilizing level-of-detail models for external camera views. This should improve rendering performance when viewing this vehicle.

Chevrolet Corvette C8.R GTE

– Fixed an issue with the Corvette C8 logo on the steering wheel.

Dallara P217

– Steering lock range has been expanded.

TRACKS:

Crandon International Raceway

– Some tree overlap has been adjusted.

Phillip Island Circuit

– Environmental Sounds have been updated.
– – Australian-specific ambient sounds have been added.
– – A missing PA speaker has been added.
– – Proper pit sound effects have been placed.

Weedsport Speedway

– Unburied some picnic tables at the pavilion.

Also worth a look are these new videos I haven’t posted previously that showcase new items from Season 4 including Crandon International Raceway and the new iRacing UI Dashboard:





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