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Posted: Nov 18, 2021 @ 09:28 pm GMT-0600
Updated: Feb 13, 2023 @ 02:39 pm GMT-0600
Sorting Tags: iRacing, News - All, News - Software,

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iRacing deployed another update to their service and simulation yesterday. The update seems to tweak a few content issues, but also fixes the ability to disable damage with AI and some issues with the Web site.

iRACING UI:

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AI Racing

Fixed an issue where “Disable Damage” was not working in AI Seasons.

Fixed an issue where the information bubbles shown near the top of the AI Seasons page were slightly misaligned.

League Racing

Resolved an issue when editing a future League Session where the “Starting Grid” was not loading previously gridded drivers properly when attempting to edit the existing Grid.

Search Bar

Various additional nicknames have been added as search criteria for a variety of cars and tracks.

Race Results

Fixed a bug where, when filing a protest from the Results page, drivers from the sub-session failed to populate the dropdown list.

SIMULATION:

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Telemetry

Fixed an issue where the telemetry logging for the ABS driving aid would stop if the current car was not equipped with ABS brakes.

CARS:

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Porsche 911 GT3 Cup (992)

Fixed an issue where the steering animation did not correctly match the wheel lock.

[Legacy] Porsche 911 GT3 Cup (991)

Fixed an issue where the steering animation did not correctly match the wheel lock.

[Legacy] Pro Mazda

iRacing setups have been updated.

TRACKS:

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Charlotte Motor Speedway

(Roval) – – Patched a seam near Turn 4 and pit lane.

Hungaroring Circuit

Fixed an issue with the loading screen between Practice and Race.

Mid-Ohio Sports Car Course

(Oval and Alt Oval) – Vehicles will now load with road course tires at these track configurations.

Nürburgring Grand-Prix-Strecke

Level-of-Detail settings have been adjusted for some light poles to prevent visual popping as the camera changes distances from these objects.

Phoenix Raceway

Lightmaps have been updated.

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