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Posted: Jul 12, 2021 @ 06:58 am GMT-0600
Updated: Feb 13, 2023 @ 01:39 pm GMT-0600
Sorting Tags: NASCAR 21: Ignition, News - All, News - Software,

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This morning IGN published an article containing the first pieces of decent information that we’ve been looking forward to. Sim racing really needs a full NASCAR schedule for a decent price, and I am very hopeful those rFactor 2 physics will come through on this one…

Here are the main bits of information:

– Not a continuation of the NASCAR Heat series.
– They’ve switched from Unity to Unreal for their engine.
– Studio 397’s in-house physics will be used along with Unreal for graphics.
– Enough times saying “NASCAR 21” to say that’s likely the product name.
– In-game paint booth.
– Motosport Games are aware of the pressure to deliver.
– No release date. More info in coming months.

The screenshots from the article can be seen below. The graphics look decent enough. The only major flaw I can see is on the Mustang image the windscreen doesn’t have the glass opacity set correctly so seems to be glowing white. Standard stuff for a title in-development. You can read more in the IGN article.

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