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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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TrackDayR developers MadCow released last week a huge update for their bike simulation introducing Motocross and Enduro bikes and much more. The changelog listed below is all-detail with no fluff, so check that out.

Changelog:

New Animation System that allow to feel the bike weight much more realistic

New Suspension System – addedd air/oil simulation and improved damper and speed calculation (you will surely feel the bike much more “alive” than before)

New Tyre Model ( based on the Pacejka industry standard formula)

New Rider Weight manual Forwards and Backwards – this will chance the center of mass of the bike depending on rider seat position (remember to set up keybinding on controls options)

New Chain Pull managment – Bike setup now change a lot during all the ride phases based on swingarm,swingarm pivot and front sprocket

New Engine with better power supply and clutch calculation

New Helmetcam – Much stable and immersive than before

New Physics Model for the dirt bikes

New MX Bike 450cc 4 Stroke

New Enduro Bike 300cc 2 Stroke

New Supermoto 450cc 4 Stroke (Knee down style rider position)

New Supermoto 450cc 4 Stroke (Foot down style rider position)

New Supercross Track

New Super Enduro Track

Helmet modding enabled – now you can use your own helmet (OBJ file with material and textures)

New MX Rider model (available on MX/Enduro Bikes)

New MX Helmet

New Wheeling Managment

New Stoppies Managment

New Damper Algorithm for the Tyre casing

New Steer joint – now the steer joint will be much more stable

Replay Mode ( First deploy of the Replay mode will be available in RaceR and TrackDayR modes)

Added 2022 Liveries on YCF160 and YCF190

Enabled Headlights support – Front, rear and brakelights (if the bike has the lights press F on keyboard)

First Early night support with track lamps (try Super Enduro with “night” time)

Updated AI with new algorithms and new lap guides

LOT OF MINOR FIXES – sincerely we have lost count of them :P

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