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Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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I kind of hate posting news without an in-game image or a render, but whatever, here is the news as posted on the iRacing forum by Chris Leone:

iRacing is pleased to announce a new deal that will bring the Hockenheimring to the simulator in the coming months. Originally built in 1932 and redesigned for 2002, Hockenheim has played host to dozens of German Grands Prix over the years. Due to the circumstances of the global COVID-19 pandemic and our inability to do many data collection trips for previously planned projects, iRacing has acquired high-quality third-party scan data and photos in order to build this track. This allows us to get working on Hockenheim in the very near future.

The Hockenheimring joins a number of circuits that are currently in full production at iRacing, including Weedsport Raceway, Crandon International Raceway, the streets of Long Beach, Nashville Fairgrounds Speedway, and Coca-Cola Superspeedway. Along with these tracks, iRacing is also working on the design of new rallycross courses.

This may be the first time that iRacing haven’t used their own scan data since the Nurburgring (a company called 3D Mapping sells track data for that track, and I assume the data was licensed from them for the Hockenheimring as well).

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

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