Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Race Sim Studio have released their GT-M Mercer V8, a V8 naturally aspirated generic car built to modern GT specifications. The car is set to join a selection of other GT-M-class cars they will be releasing in the future.
The GT-M Lanzo and Bayer (formerly Bayro) have also been updated and original GT-M Pack 1 owners can check their emails for the update.
You can purchase here.
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