Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Polyphony and Sony today released a new trailer for their March 4, 2022 GT7 release.
Lose yourself in the feel of the road beneath you in Gran Turismo 7 with DualSense™ Adaptive Triggers, 3D audio, and stunning visuals through the power of PS5.
The trailer:
View this video on YouTube. Please consider subscribing to RSC’s channel.
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