As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
In a Patreon post yesterday the Ages of Speed developers posted what appear to be nine in-engine screenshots of the Opel-Rennbahn oval circuit that operated from 1919 to 1949. The track featured considerable banking and, unlike Brooklands, did not feature any kind of infield roadcourse options.
I’m not able to share more images due to them being subscription locked on Patreon, but the text does mention they intend to upgrade the vegetation – and that’s a good thing – as many of the trees visible from the racing surface are currently billboard trees (you can google that) and could do with an upgrade.
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