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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

 
Sim racing video database.

Video Library

RSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
Play retro racing games in your browser and on mobile.

Play in Browser

RSC contains a database of emulated software you can play in your browser...
Sim racing database and index.

Sim Racing Index

RSC contains a database of developers, software, cars, bikes, tracks and more...
On this day in sim racing history.

#OnThisDay

RSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.