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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

 

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1.8 includes a bunch of VR fixes, Club fixes and Multiplayer fixes. Full patch notes at the bottom of the post.

DirtFish Rally School can now be used in Freeplay, with its own dedicated UI location.

DiRT Rally 2.0 World Championships begin from September 10. You get the BMW M2 Competition free if you participate.

Max Power: 400 bhp
Max Weight: 1200 kg
Engine: 2979 cc, Turbocharged, 6 Cylinders
Transmission: 6 Speed – Manual Sequential

DiRT Rally 2.0 World Championship Qualifiers: Rally

10th September – Poland – Kopina – H2 FWD
17th September – Argentina – Las Juntas – Group B 4WD
24th September – New Zealand – Te Awanga Forward – R5
8th October – Spain – Comienzo en Bellriu – Rally GT
15th October – USA – North Fork Pass – Group A
22nd October – Australia – Mount Kaye Pass – Group B 4WD
5th November – Poland – Czarny Las – H3 RWD
12th November – New Zealand – Waimarama Point Reverse – R2
19th November – Spain – Decenso por carrertera – R5

DiRT Rally 2.0 World Championship Qualifiers: Rallycross

10th September – Hell, Norway – RX1600
17th September – Trois-Rivières, Canada – RX2
24th September – Lohéac Bretagne, France – RX Supercars
8th October – Montalegre, Portugal – RX Supercars
15th October – Silverstone, England – RX2
22nd October – Circuit de Barcelona-Catalunya, Spain – RX1600
5th November – Mettet, Belgium – RX2
12th November – Holjes, Sweden – RX1600
19th November – Hell, Norway – RX Supercars

VR:

Added option allowing players to choose whether to launch the game in 2D Mode or VR Mode.
Added support for separate graphics presets between 2D Mode and VR Mode.
Added support for “-novr” launch command.
Added ability to bind “Reset View” to a preferred button/key.
Resolved issue where game would crash if no VR headset was plugged in.
Improved readability of UI text in VR Mode.

Esports:

Added support for DiRT Rally 2.0 World Championship Qualifiers.

Content:

New car: BMW M2 Competition
Added files for Greece Rally in preparation of DLC release on September 10.
Added files for the Seat Ibiza Kit Car in preparation of DLC release on September 24.
Added files for the Peugeot 306 Maxi in preparation of DLC release on September 24.

My Team:

Adjusted performance of AI drivers across multiple routes and car classes, to provide a more balanced difficulty curve.

Clubs:

Resolved issue where tuning setups were being reset to default between Stages in Club Championships.
Resolved issue where damage was resetting between Stages in Club Championships.
Resolved issue where tyre punctures were automatically being repaired between Club Stages regardless of spare tyre availability.
Resolved issue where cars were automatically being cleaned after every Stage in Club Championships.

Rallycross:

Resolved issue where too many cars would spawn on the starting grid.
Resolved issue where AI drivers would skip Joker Laps if a player restarted a race or got disqualified.
Resolved issue where players could avoid taking a Penalty Joker lap after receiving a penalty.

Cars:

Resolved issue where rear left tyre of the Peugeot 205 T16 Evo 2 was too narrow in comparison to rear right tyre.

Multiplayer:

Resolved issue where the host of a Humans Only Custom Event would fall through the game world.
Resolved issue where end of race countdown timer would not appear for players yet to complete a race.
Resolved issue where players could gain access to DLC cars ahead of official release date.
Resolved issue where players could not choose a DLC car if they were in a lobby with a host with Season Content access.
(Note: If a Lobby Host owns Season content, all players in the Lobby are given permission to use that DLC content regardless of entitlement status.)

Locations:

DirtFish added to Freeplay.
New Zealand Rally – Corrected brightness setting for better visibility in darker areas.
Mettet, Belgium – Resolved issue where start lights were not working.

UI/UX:

Updated Freeplay main menu tab to include DirtFish.
Added World Championship tab to main menu.
Added Uruguayan flag as a selectable option for driver profiles.

Achievements/Trophies:

“Adaptable” – Further improvements after Version 1.7 to make Achievement trigger properly.
“Watch the Delta” – Adjusted triggers to assist users who weren’t able to unlock Achievement initially.
“Living the Dream” – Adjusted triggers to assist users who weren’t able to unlock Achievement initially.

Hardware:

Resolved issue where rev lights on Fanatec CSL Elite Wheel Base were displaying in the wrong direction.

Miscellaneous:

General stability improvements and minor bug fixes throughout title.

Additional comments on popular community issues:

We are currently investigating the possibility of supporting Oculus VR headsets natively, via Oculus SDK on Steam.
We are currently investigating the ways of supporting post-launch content from other platforms on Oculus, and do not have a release date to announce at this time.
The issues of audio cutting out mid-Stage are expected to be resolved in a future update.
The ability to spectate in Multiplayer Lobbies is in development and could potentially appear in Version 1.9.
The ability to use a “Dashboard” camera angle (similar to the one seen in DiRT Rally) is expected to be added in a future update, most likely Version 1.9.

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