Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
iRacing today confirmed on social media that Cedar Lake Speedway will join their service with the next public build. It was teased a couple of days ago with a screenshot of some tires.
Cedar Lake Speedway is a 3/8 mile dirt clay oval race track located near Somerset, Wisconsin. Named after the nearby Cedar Lake, it hosts a weekly NASCAR racing program consisting of Late Models, Modifieds, Super Stocks, and Midwest Modifieds.
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