Share This Page

Facebook Twitter Reddit

Tagged Software

News (161)
Videos (7)
Cars (7)
Tracks (7)

Information

Posted: Jan 20, 2024 @ 10:09 pm GMT-0600
Updated: Jan 24, 2024 @ 10:15 pm GMT-0600
Sorting Tags: Automobilista 2, News - All, News - Software,

Support RSC

RSC has disabled Google Ads to increase page speed and would appreciate your support via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below:
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Reiza have released an update for Automobilista 2 that includes various physics, AI, content improvements, and also adds flag LED support to more tracks. You should expect to feel changes to the tire modelling for both slicks and wet tires and see AI reacting better to slower moving cars.

Changelog:

UI & HUD
Fixed Automatic Clutch input bind label being inconsistently named in different states

PHYSICS
Minor slick tread adjustments for LMDh, F-HiTech Gen2, F-V12, GT1, GTE, GT3 (both gens) GT4, G55 Cup, GT5, G40 Cup, StockV8 (all seasons), Super v8, LMDh, Cadillac DPi, P1 (both gens), Group C, F-Reiza, F-Ultimate Gen2, F-USA Gen1-3 & 2023 (speedway compound)
Minor wet tire tread adjustments for F-Classics, F-HiTechs, F-V12, F-V10s, F-Reiza, F-Ultimates, F-USAs, F-3, F-Inter, F-Trainers, LMDh, DPi, P1, P2, P3, P4, GTE, GT3, GT4 classes
Adjusted baseline pressure for GT3 Gen2 and LMDh to account for the removal of tire warming blankets (setup reset recommended)
LMDh: Slightly increased brake torque
Added medium compound option for F-HiTech Gen2
McLaren 720s Evo: Increased the max bumpstop/packer range to 4cm from 1cm

AI
Adjusted distance AI cars look ahead for slower lapped traffic & added new parameter for faster cars to see even further ahead
Slightly increased avoid ratios for AI in lower aggression ranges
AI line redos for Cascais, Fontana Speedway, Montreal Historic 1991, Le mans Bugatti, Kansai East & West
Further adjustments to AI rates for lateral movements & distance thresholds for passing routines to kick in
Increased fuel threshold for AI to decide to pit for fuel on a long track for Endurance cars (LMDh, Cadillac DPi, P1 (both gens), GTE, GT3 (both gens)
Bumped up AI skill spread on ovals to the same level of main road course variants to minimise excessive pack racing on ovals
Adjusted AI tire wear degradation for all F-USA classes
AI calibration pass for GTE & LMdh, DPi, P1s
AI wet performance calibration pass for F-Classic Gen4, F-Hitech Gen1&2, F-V12, F-V10 Gen1&2, F-Reiza, F-Ultimate Gen1&2

TRACKS
LeMans: Additional 3D marshals; Fixed visible gaps in the track near Porsche curve; Adjusted armco lod switching near Mulsanne: Added more of the remaining trackside objects; Adjusted an abnormal bump in the runoff near the Arnage exit curb; Fixed issue where tirewall objects might not be rendered in some external cameras; Adjusted track cameras in Bugatti layout to remove obscured views
Added LED flag panels to Kansai, Interlagos, Hockenheim & Monza
Fixed safety car parking location for Kansai & Hockenheim
Nurburgring 1971: Fixed the misalignment and added collision to the Continental Podium barriers in the paddock
Jerez 1988: Fixed body parts lod behavior on some 3D animated actors

VEHICLES
Fixed car exterior rain effects oscillating between dry and wet
Mercedes AMG GT3 Evo: fixed inverted cockpit banner
GTE: Added luminescent number panels BMW M8 GTE: updated display, improved cockpit lights, windshield banner added
BMW M8 GTE: Updated display & improved cockpit lights; Added windshield banner
F-HiTech G2M2: Fixed cockpit windscreen and mirrors double mesh issues

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.