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Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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Edit: Update 1.0.2.2 changelog added to the bottom of this post. 1.0.2.2 also adds a couple of new Silverstone layouts.

Automobilista 2 v1.0.2.1 is now live. This is a hotfix to complement the latest v1.0.2.0 release with a few additional improvements & fixes.

V1.0.2.1 CHANGELOG:

Adjusted range of allowed track limit warnings to 1-50
Multiplayer chatbox history no longer logs joins/leaves and limits history playback when switching page
Fixed session overview leaderboard not filling in Multiplayer session
Fixed incorrect text on pit strategy back buttons
Adjusted F-Vintage body aero lift (all models)
Fixed VW Truck crashing to desktop when loading
Adjusted Ultima & Camaro SS tyres (stiffer tyre sidewall, reduced a speed sensitivity, stiffer front ARB and springs) & AI tuning
Adjusted F-Reiza tyre tread (better retention of adhesive friction at speed)
Decreased AI defensive lateral movement range to reduce chances of weaving
Minor reduction of AI brake grip
Minor AI performance callibration pass for F-Vintage, Ultima & Camaro SS
Adjusted AI wet tyre grip for Formulas V12, V10 Gen1 & Gen2
Silverstone (all versions): General art passes & added remaining trackside objects (including period accurate 1975 pit building)
Hockenheim: fixed trees popping up in the horizon of 1977 version
Incremental AI speed adjustments at Imola 2019 – Chicane T11; Kansai – T11, T14, T16; Spielberg – T1, T2; Donington – Mcleans (T7); Goiania – Chicane entry; Kyalami – T13, T16; Oulton Int – chicane entry; Santa Cruz – chicane;, Taruma Chicane; Velopark – Last corner.
Camaro SS: Fixed tachometer
Brabham BT26A: Added front suspension animation & texture, material updates
F-V10 Gen1:- Added material to sidepod intakes

1.0.2.2 Changelog:

Added Silverstone 1975 “No Chicane” layout
Added Silverstone 2001 National & International layouts
Silverstone 1991: added missing physical tyre barriers, smoothed segments of curb steps vs surrounding terrain to minimize chances of cars launching over it; added missing start light gantry,
Silverstone 2001: added start light gantry
Silverstone 2020: minor art pass, added missing brake markers
Initial updates to Championship UI design
Temporarily disabled time acceleration mid-session (may trigger physics issues) until such are resolved
Adjusted driver animations for Brabham BT26A
Adjusted driver animations for Ultima GTR Race

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

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