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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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Abgefahren! Community posted a great interview on Sunday with Marco Massarutto of Kunos Simulazioni at SimExpo. It revealed some interesting information about the future of ACC and Kunos as a studio.

Most interesting for me is the balanced view of having used the Unreal Engine for Assetto Corsa Competizione, both in terms of regrets and what they feel they’ve learned from it. The tone makes me fairly sure that Kunos’ next title won’t be using Unreal unless they are pushed for time again. They appear to have worked very hard to get triple screens better supported and VR functioning, but ultimately the community still feels they didn’t work hard enough.

That community reference led Marco to speak quite openly about community feedback, and how often complaints can be harsh. Having experienced this myself, it’s certainly nothing exclusive to AC or ACC, but he ultimately points out that the only result of angry posts rather than constructive ones is that the developer turns off.

After that he did confirm that the free 2019 update will come (hopefully) at the end of October, and this will bring Zandvoort and seven new cars to ACC. He said there is more content planned for 2020, but “it won’t be the Nordschleife.”

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

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