Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Now known as SEGA Racing Classic 2 due to the expiry of the Daytona licensing, Daytona USA 2 is finally available to play through Sega Model 3 emulation found inside a Club SEGA arcade in Like a Dragon Gaiden: The Man Who Erased His Name.
Daytona USA 2, the best version of Daytona USA they ever produced, was never released for the home market. Along with Fighting Vipers 2, Sonic The Fighters, Motor Raid, Virtua Fighter 2.1 and UFO Catcher, SEGA Racing Classic 2 (Daytona USA 2) exists as a playable mini-game in an arcade in-game setting.
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Ryu Ga Gotoku Studio Chief Producer, Hiroyuki Sakamoto, on developing Club SEGA:
Sega of America: What goes into the decision process of selecting games in each new iteration of Club Sega?
Sakamoto: We start by looking at the list of potential games that we can port, within copyright conditions, and we prioritize implementing popular Sega games that will surprise and delight fans while celebrating our rich history.
Sega of America: What infrastructure is used to port the games into Club Sega?
Sakamoto: We developed an emulator based on the Sega Model 3 arcade platform that was originally used for arcades in 1996. This emulator was made for the Like a Dragon series.
Sega of America: For the first time in 25 years, fans across the globe can experience the iconic arcade classics Fighting Vipers 2 and Sega Racing Classic 2 on their console through Like a Dragon Gaiden. How was this decision made?
Sakamoto: We made our decision by assessing a combination of genres from the Model 3 library of games. I have seen an outpour of excitement around these playable titles at Club Sega within Like a Dragon Gaiden, especially from overseas fans. It’s great to hear that people remember them, and we also hope that new generations enjoy playing these for the first time!
Arcade-only release to the Daytona USA franchise.